Issue 2026-06 · six value-contract observation cohorts · five 0-100h windows · confirmation coordinates
PUBLIC METHODOLOGY RECORD · NATIVE TECHNICAL REPORTS
EXPERT TECHNICAL EDITIONLineage M
PEI · E² · MPM · EMSQT · FULL FRAMEWORK DISCLOSURE
NATIVE ANALYTICAL RECORD · BASELINE 2026-05-24
Lineage M — Native Decision Architecture
Five English-language technical reports preserve the progression from direct-play evidence and structured perception evaluation to one qualified Competition-Result Attribution Gap and the reversible Tiered Attribution Result Lens. Each stage retains its own method, evidence boundary and decision right.
Issue 2026-07 · RULE INNOVATION, NOT CONTENT CREATION · core 1 + attachments 5 · reversible validation
ANALYTICAL FRAMEWORK ARCHITECTURE
PEI → E² → MPM → EMSQT
PEI supplies company-level game interpretation; E² structures five direct-observation windows through six value-contract lenses; MPM carries the source report's MDML 4.0 structured assessment; EMSQT converts the record into an eight-step structural map, the CT-01 diagnostic lock and one core plus five independently owned rule-only attachments.
Interpret play before formalizing evidence
Establishes the system context, player task logic, and expert reading required to distinguish designed friction from a decision-relevant failure.
Register experience across time
Structures direct observation into time-windowed evidence, tracking friction, passage quality, and changes in the governing value contract.
Measure perception without flattening variance
Separates modeled value, dispersion, and validation pressure. Every reading remains governed by evidence grade, variance, and its declared confirmation boundary.
Convert evidence into decision architecture
Progresses from evidence and evaluation through structure, diagnosis, and strategy while preserving the authority and boundary of every stage.
Native Framework Code Register
Every stage exposes the canonical analytical system used to produce its judgment. Framework names and report-level codes are public; internal file paths and production administration remain outside the analytical record.
E² PROTOCOL
5 WINDOWS · 6 VALUE-CONTRACT LENSES · 8 VALUE ENGINES · CONFIRMATION COORDINATES
MDML 4.0 · MPM
2 AREAS · 6 DOMAINS · 18 FIELDS · 54 ELEMENTS · 5 VDC
SFA · S1–S10
5 AREAS · 10 SYSTEMS · 8-STEP CORE LOOP · 8 UNRANKED CANDIDATES
M-ABC · TVW
CT-01 · CORE 1 · SECONDARY 5 · 18-CANDIDATE REGISTER · 21 THEORIES
RULE-ONLY
CORE 1 + ATTACHMENT 5 · NATURAL RESOLUTION 0 · REDUCED 4 · INDEPENDENT 1 · R0–R4
00 · AUTHORITATIVE REPORT ATLAS
Select the stage report required for the decision at hand.
E² EXPERIENCE EVIDENCE REPORT
Issue 2026-06 · six value-contract observation cohorts · five 0-100h windows · confirmation coordinates
- VERDICT
- Lineage M establishes a protected free-survival and recovery floor before converting progression, collection, competition, clan access and LiveOps into a long-run trust test. The primary observed transition begins at 6-20h, where equipment enhancement, Transform Card Gacha and Magic Doll Gacha combine probability, duplicate, mileage and recovery interpretation into one progression-asset trust-cost surface.
- BASELINE
- 2026-05-24
MDML 4.0 PERCEPTION AND INVESTMENT REPORT
Issue 2026-06 · 2 areas · 6 domains · 18 fields · 54 elements · six analytical value-contract lenses
- VERDICT
- The MDML 4.0 terrain preserves Graphic 72.22, Growth Provision 69.05 and Consistency 67.46 as relative strengths while Fairness 45.24, Gacha 51.72 and Real Benefit 56.88 form the clearest trust gates. The terrain does not state satisfaction prevalence, respondent behavior, retention or commercial effect.
- BASELINE
- 2026-05-24
SFA STRUCTURAL SYSTEM REPORT
Issue 2026-06 · canonical eight-step service loop · eight unranked structural candidates
- VERDICT
- Lineage M closes an eight-step service loop from a fixed standard of strength through permanent growth supply, growth conversion, economy and purchase coordination, competitive use, social organization and shared assets, returning reinvestment, and LiveOps reactivation. Eight canonical candidates remain unranked structural junctions; none is a qualified bottleneck or approved solution.
- BASELINE
- 2026-05-24
M-ABC BOTTLENECK QUALIFICATION REPORT
Issue 2026-07 · CT-01 · core 1 · secondary 5 · 21-theory review · 18-position register
- VERDICT
- CT-01 qualifies the Competition-Result Attribution Gap as the core bottleneck: governing rule, combat power, probability or product, and clan-access inputs overlap before one result, but their contribution cannot be read separately enough to connect that result to legitimate preparation, investment and retry. Competition, power difference and clan identity remain protected assets rather than defects.
- BASELINE
- 2026-05-24
TIERED ATTRIBUTION RESULT LENS DESIGN REPORT
Issue 2026-07 · RULE INNOVATION, NOT CONTENT CREATION · core 1 + attachments 5 · reversible validation
- VERDICT
- The fixed core is the Tiered Attribution Result Lens: a read-only three-layer result surface for result-goal-next action, observed input association, and governing rule version-settlement basis. Five attachments preserve completion, voluntary return, recovery value, bounded clan access and offer value at their own owners. The core absorbs none of them, changes no result, and leaves all five as live residuals requiring their own design.
- BASELINE
- 2026-05-24
00 is a routing atlas, not a composite score. E, M, S, Q, and T are independent reports with separate analytical questions, evidence boundaries, and decision authority.
E² EXPERIENCE EVIDENCE REPORT
Issue 2026-06 · six value-contract observation cohorts · five 0-100h windows · confirmation coordinates
Lineage M establishes a protected free-survival and recovery floor before converting progression, collection, competition, clan access and LiveOps into a long-run trust test. The primary observed transition begins at 6-20h, where equipment enhancement, Transform Card Gacha and Magic Doll Gacha combine probability, duplicate, mileage and recovery interpretation into one progression-asset trust-cost surface.
E preserves the source report's six value-contract cohorts and 100-hour direct-observation record without manufacturing an average user. It locates value, pressure and client-data confirmation coordinates; it does not rank causes, prescribe a solution or claim an outcome.
Analytical coordinates for interpreting the stage verdict
6 × 100h
Six value-contract cohorts, not an external respondent survey
5
0-1h · 1-6h · 6-20h · 20-60h · 60-100h
6-20h
Progression-asset trust cost becomes explicit
EVIDENCE ONLY
No cause ranking, optimization or effect claim
Direct observation remains separated from external-respondent inference
The source record uses six parallel value contracts to keep different readings of the same system from disappearing into an average. The record supports direct observation across each 100-hour frame; it does not establish six external respondents or a respondent survey.
System, scene, action, qualitative signal and time
SOURCE-BOUNDEach evidence unit keeps the named Lineage M surface, when the transition appeared and which value contract it affected.
Free path, fair competition, efficiency, completion, convenience and upper ladder
DO NOT AVERAGEThe contracts are parallel analytical lenses. One system may protect one contract while pressuring another.
Client data refines magnitude
IMPACT VALIDATIONBehavior, commerce and social logs can refine duration, segment strength and business exposure; they do not retroactively create the observed record.
Value and pressure migrate across the first 100 hours
The five windows preserve when a protected value first becomes a cost, fairness, completion or return question.
- 0-1hRule comprehension and free-survival floor
Main/Daily Quests, Reboot World Growth Boost and ContiNew/TJ/free recovery checkpoints establish the first roadmap and recovery cues.
ENTRY VALUE→ - 1-6hCompetition preparation and first routine split
Ranking Systems, Open Field PvP and repeat tasks establish status goals while testing whether power and rule differences remain explainable.
FIRST PRESSURE→ - 6-20hProgression-asset trust-cost transition
Equipment Acquisition & Enchant, Transform Card Gacha, Magic Doll Gacha, scarcity and offer pressure make probability, duplicate, mileage and recovery interpretation central.
PRIMARY TRANSITION→ - 20-60hClan, commerce and social-access expansion
Clan Shop & Honor Coin, World Boss, Clan Raid, Clan War and Marketplace / Exchange convert individual progression into access, status and economy questions.
SOCIAL EXPANSION→ - 60-100hSiege, recovery and LiveOps contract
Arena, Castle Siege, TJ Coupon, attendance, crafting and pass surfaces test competitive legitimacy, voluntary return and completion recovery.
LONG-RUN TEST
The evidence begins with value that already works
Pressure is meaningful only where it weakens an established value engine.
Progress and recovery before purchase
PRESERVEQuest, growth-boost and recovery checkpoints establish a protected entry path and a reason to return after failure.
Individual growth becomes social purpose
PRESERVEClan shops, bosses, raids, war and siege create long-run cooperation, status and server-level objectives.
LiveOps can reopen a viable path
PRESERVE / TESTTJ Coupon, attendance, event crafting and season-pass surfaces can restore partial completion and voluntary return.
Scarcity can close into durable account value
PRESERVE / TESTCards, dolls, collections and recovery routes create completion and ownership meaning when probability, duplicates and recovery remain interpretable.
Four transitions carry the evidence into later stages
These are evidence handoff points, not qualified causes.
Accumulation becomes audit · PRESSURE
Actual result, cost, duplicate handling, mileage and recovery must be reconstructed across separate surfaces.
Survival becomes offer and event dependence · PRESSURE
Limited offers and catch-up dependence can narrow the meaning of no-purchase progression and social contribution.
Challenge becomes legitimacy audit · VALIDATE
Power, product, clan access and governing rules can overlap before one result without readable attribution.
Recovery becomes obligation · VALIDATE
Attendance, coupon and event density can convert voluntary return into loss-avoidance repetition.
Client data can refine scale without crossing E authority
Each coordinate joins an observed surface to a later magnitude question.
Attempt, duplicate, mileage, recovery and next behavior · CLIENT DATA
Join enhancement and gacha events to collection review, TJ recovery, repurchase, return and later competition participation.
Zero-payment continuity and social contribution · CLIENT DATA
Join offer exposure to free reward collection, World Boss and Clan Quest participation, and post-event return.
Power difference, result and retry · CLIENT DATA
Join governing rule, power and clan-access tags to outcome, loadout revision, purchase, hold and exit.
Promise, realized change and voluntary return · CLIENT DATA
Separate value-enhancing purchase from repair-like purchase and voluntary return from completion pressure.
E conclusion
Lineage M's free-survival, clan-war, recovery and ownership engines are protected value. E locks the five-window and six-contract transition coordinates and hands cause qualification and design to later stages.
E owns direct-observation evidence, time-window transitions and confirmation coordinates. It does not own modeled perception values, structural cause, bottleneck qualification, design selection or measured business effect.
MDML 4.0 PERCEPTION AND INVESTMENT REPORT
Issue 2026-06 · 2 areas · 6 domains · 18 fields · 54 elements · six analytical value-contract lenses
The MDML 4.0 terrain preserves Graphic 72.22, Growth Provision 69.05 and Consistency 67.46 as relative strengths while Fairness 45.24, Gacha 51.72 and Real Benefit 56.88 form the clearest trust gates. The terrain does not state satisfaction prevalence, respondent behavior, retention or commercial effect.
M separates Provider 27 and Customer 27 elements into six domains and 18 exact fields. The six value contracts are analytical lenses, not an external respondent sample; the values are structured model evaluations, not survey or telemetry results.
Analytical coordinates for interpreting the stage verdict
MDML 4.0
Provider 27 + Customer 27 = 54 elements
2 · 6 · 18 · 54
Areas · domains · fields · elements
Graphic 72.22
Growth Provision 69.05 · Consistency 67.46
Fairness 45.24
Gacha 51.72 · Real Benefit 56.88
NO RESPONDENT SURVEY
No customer telemetry or effect claim
Structured perception terrain without respondent inflation
The source model evaluates provision and perceived value through six analytical value-contract lenses. It does not establish an external participant sample.
27 elements across Core, System and Operation
MODELProvider fields evaluate the offered identity, structure and operating trust surface.
27 elements across Experience, Needs and Engagement
MODELCustomer fields evaluate modeled enjoyment, benefit, desire and trust conditions.
Value contracts are analytical positions
NOT A SURVEYThey must not be described as six external respondents, a survey sample or observed customer behavior.
Preserve domain means without replacing the field terrain
Domain averages help navigation; the 18 fields remain the authoritative detail.
Core
64.20Character · Graphic · Mechanics
System
63.67Growth Provision · Economy · Structure
Operation
57.76Gacha · Store · Event
Experience
61.20Enjoyment · Satisfaction · Real Benefit
Needs
61.95Possession Need · Competition Need · Growth Need
Engagement
57.50Fairness · Stability · Consistency
Nine source values remain in canonical order
No field is renamed into a different construct or recomputed.
Character
62.30Identity and character provision
Graphic
72.22Visual presentation
Mechanics
58.07Mechanic operation and interaction
Growth Provision
69.05Progression supply
Economy
64.15Acquisition, exchange and consumption
Structure
57.80Long-run system structure
Gacha
51.72Probability and reward operation
Store
57.94Offer and purchase surface
Event
63.62Time-bound operating surface
Nine source values remain in canonical order
Modeled experience, desire and engagement are kept separate.
Enjoyment
61.51Modeled enjoyment value
Satisfaction
65.21Modeled satisfaction value
Real Benefit
56.88Modeled realized-use value
Possession Need
65.61Accumulation and ownership desire
Competition Need
60.05Competitive-status desire
Growth Need
60.19Progression desire
Fairness
45.24Competitive and investment legitimacy
Stability
59.79Operating continuity
Consistency
67.46Promise, rule and operation consistency
Additional investment crosses three distinct gates
A modeled value does not establish actual investment behavior.
Growth supply must close into a meaningful next objective
MODELED GATEGrowth Provision and Event value remain candidates only when structure and real benefit make another session interpretable.
Real benefit, gacha and store meaning must remain legible
MODELED GATEAn offer remains a candidate for voluntary value only when free alternatives and realized change are readable.
Competition requires fairness and consistency
MODELED GATECompetitive desire may remain while low Fairness causes another investment to be held for legitimacy review.
M conclusion
Graphic, Growth Provision and Consistency are relative model strengths; Fairness, Gacha and Real Benefit are the clearest modeled trust gates. M hands this terrain to structure without claiming respondent prevalence, behavior or effect.
M owns the MDML 4.0 perception terrain and modeled investment gates. It does not own direct-observation facts, causal structure, bottleneck identity, intervention design or measured customer behavior.
SFA STRUCTURAL SYSTEM REPORT
Issue 2026-06 · canonical eight-step service loop · eight unranked structural candidates
Lineage M closes an eight-step service loop from a fixed standard of strength through permanent growth supply, growth conversion, economy and purchase coordination, competitive use, social organization and shared assets, returning reinvestment, and LiveOps reactivation. Eight canonical candidates remain unranked structural junctions; none is a qualified bottleneck or approved solution.
S locates how progression, economy, competition, clan society and LiveOps exchange the same outputs. It preserves the loop order, candidates and protected assets while withholding core-problem identity and design authority.
Analytical coordinates for interpreting the stage verdict
8 steps
Exact source order preserved
8
Unranked and non-diagnostic
COMPETITION · INVESTMENT · CLAN · SCARCITY
Do not flatten Lineage M identity
LOCALIZE
No bottleneck qualification or solution
Strength becomes progression and economic coordination
The first half establishes the standard, supplies repeat growth, converts that supply into account value and coordinates exchange and purchase.
- 1Fix the standard of strength
Class, combat power, scarcity and governing rules define how strength is interpreted.
CANONICAL→ - 2Supply permanent growth
Quest, hunt, dungeon and task rhythms supply experience, currency and progression materials.
CANONICAL→ - 3Convert growth
Equipment, transformation, magic doll and other progression layers turn supply into combat and account assets.
CANONICAL→ - 4Coordinate economy and purchase
Adena, Diamond, Honor Coin, Marketplace and store surfaces coordinate acquisition, consumption, exchange and offer decisions.
CANONICAL
Progression is used, socialized, reinvested and reactivated
The second half turns accumulated value into competitive proof, social capital and another service cycle.
- 5Use in competition
Open-field PvP, arena, clan war and castle siege use progression output in public competition.
CANONICAL→ - 6Organize society and shared assets
Clan, shop, raid, contribution and authority turn individual growth into social capital and shared objectives.
CANONICAL→ - 7Return to reinvestment
Competition, economy and social outcomes return to another growth, collection and status objective.
CANONICAL→ - 8Reactivate through LiveOps
Attendance, coupon, pass and event surfaces reopen the existing loop and return to permanent growth.
CANONICAL
Competition, routine, growth demand and clan access
Each candidate names a junction to verify, not a cause already selected.
Combat-power and scarcity gap / competitive fairness
UNRANKEDTest whether strong investment and scarcity remain explainable as legitimate competitive outcomes.
24-hour growth routine / daily-task pressure
UNRANKEDTest whether permanent growth remains voluntary return or becomes management labor.
Growth supply / late-game demand gap
UNRANKEDTest whether permanent supply closes into late-game completion rather than accumulated stall.
Top-clan access concentration / non-clan and small-clan inclusion limit
UNRANKEDTest whether non-competitive access and settlement remain possible without weakening clan leadership or upper advantage.
Content choice, layered growth, asset concentration and event overload
The candidates remain independent until Q qualifies an upstream identity.
PvP-core concentration / content-choice breadth
UNRANKEDTest whether non-competitive destinations remain meaningful beside Lineage M's protected PvP identity.
Layered growth complexity / probability / sunk cost
UNRANKEDTest whether depth closes into durable account value or into repeated result and recovery audit.
Upper concentration of currency and assets / world-economy difference
UNRANKEDTest whether world-specific supply, demand and price discovery preserve exchange value.
Events simultaneously carry growth, economy and trust recovery
UNRANKEDTest whether LiveOps has become responsible for too many structural repairs and obscures core-loop autonomy.
Keep map, diagnosis and design rights separated
S hands Q a complete map without promoting a favorite candidate.
Keep the exact eight-step order · LOCKED
The order is the shared operating map for locating transmission.
Keep all eight unranked · UNRANKED
No structural candidate is renamed as the core problem inside S.
Protect competition, investment, clan social capital and scarcity · GUARDRAIL
Structural simplification must not flatten the identity being mapped.
Send bottleneck identity and solution to later stages · HANDOFF
Q owns qualification; T owns design.
S conclusion
The canonical eight-step loop closes, and eight structural candidates remain visible without ranking. S identifies transmission locations while protecting Lineage M's competition, investment, clan and scarcity assets.
S owns structural sequence, dependency and candidate localization. It does not own evidence values, bottleneck identity, candidate promotion, intervention design or effect claims.
M-ABC BOTTLENECK QUALIFICATION REPORT
Issue 2026-07 · CT-01 · core 1 · secondary 5 · 21-theory review · 18-position register
CT-01 qualifies the Competition-Result Attribution Gap as the core bottleneck: governing rule, combat power, probability or product, and clan-access inputs overlap before one result, but their contribution cannot be read separately enough to connect that result to legitimate preparation, investment and retry. Competition, power difference and clan identity remain protected assets rather than defects.
Q locks bottleneck identity through E-M-S convergence and a 21-theory public review. It preserves five secondary junctions and all 18 candidate positions, while reserving magnitude, segment strength, commercial exposure and implementation for later validation and approval.
Analytical coordinates for interpreting the stage verdict
CT-01
Competition-Result Attribution Gap
21
Cross-disciplinary review, not count-based proof
CORE 1 · SECONDARY 5
Five distinct transmission junctions
18
1 + 5 + 6 + 2 + 1 + 2 + 1
UNMEASURED
Client data refines magnitude, not identity by default
Competition-Result Attribution Gap
The problem is not the presence of strong competition, power difference, investment, probability or clan advantage. It is the break between heterogeneous input, readable contribution, result legitimacy and a meaningful retry boundary.
- INPUTHeterogeneous competitive inputs overlap
Rule, combat power, probability or product, and clan access arrive with different owners and evidence.
PROTECTED DEPTH→ - RESULTOne competitive result compresses the inputs
Win, loss, reward and status change can appear before each input's contribution remains legible.
ATTRIBUTION LOAD→ - BREAKContribution and legitimacy do not close
The player cannot reliably connect the outcome to legitimate preparation, investment and governing conditions.
CORE GAP→ - NEXT ACTIONRetry becomes trust audit
Without a readable boundary, retry, hold and exit are evaluated through repeated fairness and value reconstruction.
TRANSMISSION→ - PROTECTIONDo not flatten competition or investment
PvP intensity, scarcity, lawful investment and clan social capital are protected assets.
GUARDRAIL
Three independent stages point to the same attribution boundary
No single observation, score or structural candidate qualifies CT-01 by itself.
Competition preparation and progression trust cost converge · EVIDENCE
The 6-100h record repeatedly joins power, product, clan and rule interpretation to result and retry questions.
Fairness is the lowest trust gate · PERCEPTION
Competitive and growth desire remain present while fairness, real benefit and gacha values constrain additional modeled investment.
The eight-step loop joins heterogeneous outputs in competitive use · STRUCTURE
Progression, economy and social organization meet before public results and returning reinvestment.
Attribution, not content shortage, is the upstream identity · QUALIFIED
The qualified gap preserves Lineage M's depth while locating the broken result boundary.
Five secondary junctions remain causally distinct
A secondary track is neither a second core bottleneck nor something automatically resolved by CT-01.
Late-game growth completion
SECONDARYGrowth supply, requirement, attempts, completion and next action retain a completion-specific junction.
Routine and LiveOps return
SECONDARYTask, event, time, missed state, ending and core return retain a time-specific junction independent of competition attribution.
Collection recovery
SECONDARYFailure, duplicate, existing recovery and retry timing retain a probability-and-ownership junction.
Non-competitive clan access
SECONDARYNetwork, access, information, role and settlement retain a social-access junction outside the competitive core.
Offer value judgment
SECONDARYExposure, comparison, decision, use, progress and refund or support retain a commerce-specific junction.
Every position keeps its qualification
No candidate is deleted, and protected assets or guardrails cannot be promoted to fill a bottleneck count.
1 qualified core
1CT-01 holds the upstream bottleneck identity.
5 secondary junctions
5Growth completion, return, recovery, clan access and offer value remain distinct.
6 validation-priority positions
6Customer evidence may refine magnitude, duration and execution priority.
2 monitoring positions
2Signals remain observable without automatic escalation.
1 protected-asset position
1Working value cannot become a bottleneck merely to complete the register.
2 guardrail positions
2Safety boundaries constrain design rather than count as diagnoses.
1 interpretation boundary
1Impact and execution authority remain outside the diagnostic lock.
Customer logs refine scale without manufacturing effect
The diagnostic lock and impact magnitude remain separate.
Rule, power, probability or product, and clan tags · PRIMARY
Bind inputs to result, explanation, retry, hold and exit under the same version.
Stage, requirement, attempts, completion and next action · SECONDARY
Refine where late-game investment fails to close into completion.
Failure, duplicate, recovery, event ending and core return · SECONDARY
Separate collection recovery from voluntary return and task obligation.
Network access and realized offer value · SECONDARY
Refine social-access and commerce exposure without merging their owners.
No current loss, uplift or causal effect is claimed · EFFECT-NEUTRAL
Client data may challenge magnitude and priority; identity reopens only when its upstream premise is directly falsified.
Q conclusion
CT-01 locks the Competition-Result Attribution Gap while five secondary junctions and all 18 candidate positions remain separately qualified. Q does not authorize a design or claim measured effect.
Q owns bottleneck identity, transmission, candidate qualification and protected assets. It does not authorize implementation, choose product numbers, alter competition, promise effect or turn a client-data plan into a result.
TIERED ATTRIBUTION RESULT LENS DESIGN REPORT
Issue 2026-07 · RULE INNOVATION, NOT CONTENT CREATION · core 1 + attachments 5 · reversible validation
The fixed core is the Tiered Attribution Result Lens: a read-only three-layer result surface for result-goal-next action, observed input association, and governing rule version-settlement basis. Five attachments preserve completion, voluntary return, recovery value, bounded clan access and offer value at their own owners. The core absorbs none of them, changes no result, and leaves all five as live residuals requiring their own design.
The portfolio recomposes existing rule, state, attribution and return grammar without creating content or mutating probability, price, reward quantity, matching, final settlement or authority judgment. Lineage M's PvP intensity, power gap, legitimate investment, clan social capital, collection and scarcity remain protected.
Analytical coordinates for interpreting the stage verdict
Tiered Attribution Result Lens
Read-only · three layers · fixed
CORE 1 + ATTACHMENTS 5
Six coexisting interventions
OBSERVED · ASSOCIATED · NOT-DETERMINED
No single-cause assertion
RETRY · HOLD · EXIT
Voluntary next-action boundary
0
All five remain live residuals
REDUCED 4 · INDEPENDENT 1
Competition-face load only; causal junctions survive
Recompose the reading order without changing the game
The constraint is an innovation surface and a protection boundary.
Label, hierarchy, state, attribution and return
RULE INNOVATIONExisting facts may be layered, versioned and linked to their authoritative owner and native path.
Result, reward, matching, probability, price, product, currency and final settlement
FROZENNo display layer recalculates or mutates the governing game or commercial outcome.
Authority judgment remains with the native owner
FROZENThe lens reports attribution limits; it does not replace a rule owner, settlement service or human authority judgment.
Off returns to the native surface
RESTORENo execution, settlement, inventory, economy or competition data is migrated into the reading layer.
Tiered Attribution Result Lens
The lens lowers interpretation cost without flattening competition or claiming one hidden cause.
- L1Result, goal and next action
Show what happened, what objective was involved and the available RETRY, HOLD or EXIT choice.
READ-ONLY→ - L2Input tag and observed association
Show which rule, combat-power, probability or product, and clan-access inputs were observed and which association is supported.
READ-ONLY→ - L3Rule version and settlement basis
Link the governing version and final settlement basis without recomputing either.
READ-ONLY→ - STATEOBSERVED · ASSOCIATED · NOT-DETERMINED
The state grammar forbids a direct single-cause claim and exposes what remains undetermined.
ATTRIBUTION LIMIT→ - OFF SWITCHDisable the lens and restore native reading
Result, reward, matching and settlement never leave their original authority.
REVERSIBLE
Every live residual keeps its own owner and switch
The attachments may share reading grammar, but they do not share authority, execution or rollback ownership.
Completion Carryover Ladder
REDUCED / LIVEExpose capped carryover and micro-milestones for eligible late-game stall without adding a growth axis, reward total or unlimited carryover.
Voluntary Return Rhythm Band
INDEPENDENT / LIVEExpose cycle phase and task load while leaving return, hold and rest manual; no forced habit or automatic tuning.
Recovery Value Visibility Bridge
REDUCED / LIVEReference failure and duplicate sources to existing recovery with eligibility, accrued, ready, used and ineligible states; no new probability, pity, price or product.
Bounded Clan Access Valve
REDUCED / LIVEExpose a non-competitive access floor and channel-specific caps, authority and reasons without changing competitive roster, result, leadership or contribution legitimacy.
Layered Offer Value Contract
REDUCED / LIVESeparate material conditions, comparison, rule basis and post-purchase realized value while keeping buy, hold and reject equally available.
NATURAL RESOLUTION 0 · REDUCED 4 · INDEPENDENT 1
Reduction means only that a bounded competition-facing explanation load falls. Every attachment retains an independent causal junction and still requires direct design.
No attachment disappears automatically · 0
Completion, return, recovery, clan access and offer value all survive as live residuals after the core is enabled.
Completion, recovery, clan access and offer value · BOUNDED REDUCTION
The core reduces only the competition-facing attribution load; completion, recovery, access and commerce logic remain independently live.
Voluntary return rhythm · INDEPENDENT
Event phase, task load, missed state and core return are not causally touched by competitive-result attribution.
Every attachment requires its own intervention · DIRECT DESIGN
No residual is abandoned, silently merged or counted as solved before its own validation.
Portfolio coverage is not implementation success · EFFECT-NEUTRAL
A complete design register does not establish retention, revenue, trust or operational improvement.
Do not flatten Lineage M to solve interpretation cost
A direction fails when it changes the game rather than the reading order.
PvP intensity, competitive identity and legitimate investment
IDENTITYStrong P2W and combat-power difference remain explicitly registered rather than hidden or neutralized.
Clan social capital, collection, scarcity and account history
ASSETAccess or recovery must not erase leadership, rarity, contribution or accumulated ownership.
No new mode, store, market, currency or ledger
NO CREATIONThe design cannot create a central hub, economy object or execution authority to make reading easier.
No competition axis, score, investment flattening or PvP redefinition
NO RECOMPUTENo new score or hidden MMR attribution may substitute for source-owned result and rule evidence.
No new gacha acquisition, pity or product
NO MONETIZATION MUTATIONRecovery visibility remains inside existing paths and may not become insurance or purchase pressure.
Pre-register evidence, authority and restoration
No intervention is release-eligible without a comparable baseline and owner approval. Validation tests direction and side effects; it does not prove business effect.
Baseline and no-change control
Record the current rule, result, settlement, return, completion, recovery, access and offer paths under the same segment and window.
PRE-RELEASECopy, hierarchy or state regression
Restore the affected label or layer when comprehension falls or a state is misread.
LOCAL RESTOREOwner or namespace collision
Remove cross-links when one contract appears to own another contract's rule, state or action.
CONTRACT RESTORETrust, economy or identity side effect
Disable the affected intervention when coercion, power reinterpretation, insurance, privacy load, economic contamination or authority confusion appears.
TRACK ROLLBACKCore premise directly falsified
Reopen the diagnostic chain only when evidence directly contradicts the upstream attribution premise; weak effect alone is insufficient.
REQUALIFYT conclusion
The Tiered Attribution Result Lens is the fixed read-only core, and five attached designs remain live at their own owners. The portfolio is reversible, result-neutral and bounded by unchanged probability, price, reward, matching, settlement and authority.
T specifies a reversible rule-only design portfolio. It does not authorize implementation, alter a result or governing formula, change probability, price, reward, matching or settlement, create content, or promise an outcome.