Issue 2026-07 · one 100-hour analysis window · five windows · six value-contract lenses
PUBLIC METHODOLOGY RECORD · NATIVE TECHNICAL REPORTS
EXPERT TECHNICAL EDITIONSOL: enchant
PEI · E² · MPM · EMSQT · FULL FRAMEWORK DISCLOSURE
NATIVE ANALYTICAL RECORD · BASELINE 2026-07-04
SOL: enchant — Native Decision Architecture
Five English-language technical reports preserve the progression from a bounded 100-hour time-window analysis and MDML 4.0 perception terrain to the canonical eight-step operating loop, one qualified Godship Fair-Participation & Reentry Trust bottleneck and the reversible Predeclared Loss · Return Rule Contract. Each stage retains its own method, evidence boundary and decision right.
Issue 2026-07 · immutable core · symmetric six-surface coexistence · read-only / zero-writer
ANALYTICAL FRAMEWORK ARCHITECTURE
PEI → E² → MPM → EMSQT
PEI supplies company-level game interpretation; E² structures one 0–100h analytical frame through five windows and six value-contract lenses with disclosed simulation-supported fill; MPM carries the source report's MDML 4.0 structured assessment; EMSQT converts the record into an eight-step structural map, the CT-01 diagnostic lock and a symmetric six-surface rule-only design portfolio.
Interpret play before formalizing evidence
Establishes the system context, player task logic, and expert reading required to distinguish designed friction from a decision-relevant failure.
Register experience across time
Structures direct observation into time-windowed evidence, tracking friction, passage quality, and changes in the governing value contract.
Measure perception without flattening variance
Separates modeled value, dispersion, and validation pressure. Every reading remains governed by evidence grade, variance, and its declared confirmation boundary.
Convert evidence into decision architecture
Progresses from evidence and evaluation through structure, diagnosis, and strategy while preserving the authority and boundary of every stage.
Native Framework Code Register
Every stage exposes the canonical analytical system used to produce its judgment. Framework names and report-level codes are public; internal file paths and production administration remain outside the analytical record.
E² PROTOCOL
ONE 100-HOUR ANALYSIS FRAME · 5 WINDOWS · 6 VALUE-CONTRACT LENSES
MDML 4.0 · MPM
2 AREAS · 6 DOMAINS · 18 FIELDS · 54 ELEMENTS · 7 VDC
SFA · S1–S10
5 AREAS · CANONICAL 8-STEP LOOP · 9 UNRANKED CANDIDATES
M-ABC · TVW
CT-01 · CORE 1 · SECONDARY 5 · VALIDATION FIRST 7 · GUARDRAILS 6 · ASSETS 7
RULE-ONLY · ZERO-WRITER
CORE 1 + ATTACHMENT 5 · NATURAL 0 · PARTIAL 1 · LIVE 4 · SIGNATURE 0/0 · R0–R4
00 · AUTHORITATIVE REPORT ATLAS
Select the stage report required for the decision at hand.
E² TIME-WINDOW EXPERIENCE EVIDENCE REPORT
Issue 2026-07 · one 100-hour analysis window · five windows · six value-contract lenses
- VERDICT
- SOL: enchant establishes strong entry value through automated growth, offline continuity, Nine-linked exchange and visible Godship status. Pressure migrates from first growth and summon interpretation to routine, completion, loss, recovery and authority-return legibility; E records that migration without selecting a cause or solution.
- BASELINE
- 2026-07-04
MDML 4.0 PERCEPTION AND INVESTMENT REPORT
Issue 2026-07 · 2 areas · 6 domains · 18 fields · 54 elements · six value-contract lenses · 7 VDC
- VERDICT
- Graphic, Growth Provision and Growth Need are the highest modeled fields at 80.95, while Gacha 40.48, Fairness 51.32 and Event 57.14 are the clearest trust gates. The terrain is a structured model assessment, not an official KPI, participant study or customer behavior result.
- BASELINE
- 2026-07-04
SFA STRUCTURAL SYSTEM REPORT
Issue 2026-07 · five operating areas · canonical eight-step loop · nine unranked candidates
- VERDICT
- SOL: enchant closes an eight-step operating loop from fixed rules through growth supply and conversion, economy, competition and cooperation, product and operations, LiveOps reinjection and core return. Nine structural candidates remain unranked junctions; none is a qualified bottleneck or approved design.
- BASELINE
- 2026-07-04
M-ABC BOTTLENECK QUALIFICATION REPORT
Issue 2026-07 · CT-01 · core 1 · secondary 5 · Validation First 7 · guardrails 6 · protected assets 7
- VERDICT
- CT-01 locks Godship Fair-Participation & Reentry Trust as the single core bottleneck. When competition score, loss, recovery and authority-return rules meet spending concentration, trust in fair participation and post-loss reentry is compressed. Five secondary tracks retain independent junctions; seven other candidates remain Validation First and are not promoted.
- BASELINE
- 2026-07-04
PREDECLARED LOSS · RETURN RULE CONTRACT DESIGN REPORT
Issue 2026-07 · immutable core · symmetric six-surface coexistence · read-only / zero-writer
- VERDICT
- The immutable core is the Predeclared Loss · Return Rule Contract: one rule version and one reversible guard declare L1 loss rule, L2 recovery condition and L3 authority return before action. Five attachments retain separate canonical sources, owners, off-switches and rollback boundaries. All selected variants remain conservative or balanced; downgrade count is zero.
- BASELINE
- 2026-07-04
00 is a routing atlas, not a composite score. E, M, S, Q, and T are independent reports with separate analytical questions, evidence boundaries, and decision authority.
E² TIME-WINDOW EXPERIENCE EVIDENCE REPORT
Issue 2026-07 · one 100-hour analysis window · five windows · six value-contract lenses
SOL: enchant establishes strong entry value through automated growth, offline continuity, Nine-linked exchange and visible Godship status. Pressure migrates from first growth and summon interpretation to routine, completion, loss, recovery and authority-return legibility; E records that migration without selecting a cause or solution.
This public E record treats 0–100h as one analytical frame divided into five windows. Six value-contract lenses interrogate the same surfaces; they do not establish participant-level hours, a participant study or customer telemetry. Simulation-supported fill is disclosed wherever the analytical workbook required it.
Analytical coordinates for interpreting the stage verdict
0–100h
One frame · five ordered windows
6
Non-averaged analytical positions
SIMULATION-SUPPORTED
No customer telemetry · no outside survey
OBSERVE
No cause ranking or design selection
Time-window analysis without participant inflation
PEI supplies company-level game interpretation; E² structures the analytical record into time windows, value contracts and confirmation coordinates. The record must not be restated as a six-person field study.
Expert system interpretation
COMPANY METHODNames the rules, value engines and player tasks required to distinguish designed friction from a broken passage.
One 100-hour analytical frame
TIME-WINDOW ANALYSISPreserves when value and pressure migrate across five intervals rather than converting the frame into per-player hours.
Analytical value contracts
NOT A SAMPLEFair competition, efficiency, completion, free path, convenience and upper ladder remain separate interpretive positions.
Simulation-supported fill remains explicit
BOUNDARY LOCKStructured fill can support missing analytical cells; it does not become participant observation or customer telemetry.
Value and pressure migrate across the analytical frame
The windows retain source order and keep observed value separate from later diagnosis.
- 0–1hFast entry and basic rule value
Main Quest, open field, auto combat, Nine and the Ranger, Mage and Knight classes create immediate progression value.
ENTRY VALUE→ - 1–6hFirst growth, summon and return judgment
Enhancement, Nine Shop, missions, God Armor and Spirit Forms summons, Diamond premium summon and the Dungeon of Despair introduce the first result-and-return questions.
FIRST PRESSURE→ - 6–20hRoutine, market and recovery expansion
Offline play, Schedule, Free Marketplace, Public Purchase, Research and Tower of the Gods time charge connect return value to economy and time interpretation.
STRUCTURAL TRANSITION→ - 20–60hCompletion and purchase interpretation
Summon, growth packages, paid accessories, Research, marketplace and time-charge surfaces test whether spending reads as voluntary relief or required repair.
VALUE BOUNDARY→ - 60–100hLoss, status and reentry trust
Field PK, loot redistribution, Godship selection, War Zone, Tower of the Gods and mileage synthesis make loss, recovery and authority return the dominant questions.
LONG-RUN TEST
The same system produces six different passage tests
No average player is manufactured. Each lens retains its own expected value and first point of doubt.
Rule and result legitimacy
Loss, power, spending and Godship authority must remain distinguishable before another competitive entry.
Time-to-output legibility
Automation, offline progress, Schedule and Tower time should expose which action advances the next objective.
Ownership and completion safety
God Armor, Spirit Forms, enhancement, Research and Collection should retain a readable completion and retry route.
No-payment continuity
Nine earning, Free Marketplace, Public Purchase and deterministic buffers should preserve a viable continuation path.
Voluntary relief
A paid or timed shortcut creates value only when the before-after change and the unchanged free route remain legible.
Status and authority proof
Godship hierarchy and five powers should preserve achievement value while making loss and return rules inspectable.
Pressure is interpreted against value that already works
The evidence starts from assets to preserve, not from a defect narrative.
Auto combat, offline play and Schedule
PRESERVEReduce long-duration growth loss and connect account productivity to everyday return.
Nine, Nine Core, Free Marketplace and Public Purchase
PRESERVEConvert play-time output into exchange, liquidity and a non-payment access route.
Research, safe enhancement and Collection
PRESERVEProvide deterministic or buffered routes beside high-variance progression.
Godship hierarchy and five powers
PRESERVEExtend combat growth into visible server and world authority.
Four transition families require later qualification
These are observation coordinates, not selected causes.
Competition, loss, recovery and authority return · VALIDATE
Test whether the governing rule remains readable when status and spending concentration meet.
Supply, sink, market and authority propagation · VALIDATE
Test whether one strong currency axis leaves the origin and destination of a shock legible.
Voluntary return versus obligation · VALIDATE
Test whether offline, Schedule, missions and restricted time retain agency rather than becoming loss defense.
Buffer, price ladder and hold · VALIDATE
Test whether summon, enhancement and offer surfaces preserve completion and non-purchase choice.
E conclusion
E locks the five-window migration and six value-contract lenses while protecting automated continuity, the Nine market bridge, completion buffers and Godship differentiation.
E owns time-windowed experience evidence and confirmation coordinates. It does not own respondent claims, modeled perception values, structural cause, bottleneck qualification, design selection or measured impact.
MDML 4.0 PERCEPTION AND INVESTMENT REPORT
Issue 2026-07 · 2 areas · 6 domains · 18 fields · 54 elements · six value-contract lenses · 7 VDC
Graphic, Growth Provision and Growth Need are the highest modeled fields at 80.95, while Gacha 40.48, Fairness 51.32 and Event 57.14 are the clearest trust gates. The terrain is a structured model assessment, not an official KPI, participant study or customer behavior result.
MDML 4.0 preserves Provider 27 and Customer 27 elements in six domains and 18 exact fields. Six value-contract lenses and seven Value Divergence Cards interpret variance without converting the model into a participant sample.
Analytical coordinates for interpreting the stage verdict
MDML 4.0
Provider 27 + Customer 27
2 · 6 · 18 · 54
Areas · domains · fields · elements
6
Analytical contracts · not respondents
7 VDC
System-level value boundaries
NOT A SURVEY
No official KPI or customer telemetry
Structured perception terrain without survey inflation
Domain means support navigation; the 18 fields and their source values remain the authoritative detail.
27 elements
MODELCore, System and Operation evaluate the offered identity, growth, economy and operating surface.
27 elements
MODELExperience, Needs and Engagement evaluate modeled enjoyment, benefit, desire and trust conditions.
Analytical value contracts
NOT RESPONDENTSThey do not establish participant observations or prevalence.
Divergence rather than average-only judgment
MODEL REGISTEREach card joins a named game surface to a value boundary and a later confirmation coordinate.
Domain means provide navigation, not the final judgment
Every average is preserved exactly and read beside its three fields.
Core
69.44Character · Graphic · Mechanics
System
71.43Growth Provision · Economy · Structure
Operation
53.17Gacha · Store · Event
Experience
73.54Enjoyment · Satisfaction · Real Benefit
Needs
72.49Possession · Competition · Growth
Engagement
58.38Fairness · Stability · Consistency
Nine source values remain in canonical order
No field is renamed into a different construct or recomputed.
Character
54.37Identity and character provision
Graphic
80.95Visual presentation
Mechanics
73.02Mechanic operation and interaction
Growth Provision
80.95Progression supply
Economy
67.46Acquisition, exchange and consumption
Structure
65.87Long-run system structure
Gacha
40.48Probability and reward operation
Store
61.90Offer and purchase surface
Event
57.14Time-bound operating surface
Nine source values remain in canonical order
Modeled experience, desire and engagement remain separate.
Enjoyment
72.22Modeled enjoyment value
Satisfaction
77.78Modeled satisfaction value
Real Benefit
70.63Modeled realized-use value
Possession
70.63Accumulation and ownership desire
Competition
65.87Competitive-status desire
Growth
80.95Progression desire
Fairness
51.32Competitive and investment legitimacy
Stability
59.52Operating continuity
Consistency
64.29Promise, rule and operation consistency
Named surfaces retain their own investment boundary
The cards identify a confirmation question; they do not establish actual investment behavior.
God Armor / Spirit Forms summon store
MONEY / PASSIONSummon-return value meets probability and price trust.
Tower of the Gods and time charge
TIME / MONEY / PASSIONGrowth objective meets time-return legibility.
Free Marketplace and Public Purchase
TIME / MONEY / PASSIONEconomic progress meets currency-balance confirmation.
Offline play, missions and Schedule
TIMERoutine reduction meets reward and continuity trust.
Godship selection, Field PK and War Zone
MONEY / PASSIONCompetitive status meets fairness and reentry trust.
Main Quest, field, auto combat and enhancement
TIME / PASSIONRoutine growth meets automation and feedback quality.
Cash Shop, growth package and Nine Shop
MONEY / TIMEOffer convenience meets price and timing legitimacy.
M conclusion
M preserves all 18 field values, six exact domain means and seven divergence cards while withholding respondent prevalence, behavior and effect claims.
M owns the MDML 4.0 perception terrain, variance interpretation and modeled investment gates. It does not own direct-observation facts, causal structure, bottleneck identity, intervention design or measured behavior.
SFA STRUCTURAL SYSTEM REPORT
Issue 2026-07 · five operating areas · canonical eight-step loop · nine unranked candidates
SOL: enchant closes an eight-step operating loop from fixed rules through growth supply and conversion, economy, competition and cooperation, product and operations, LiveOps reinjection and core return. Nine structural candidates remain unranked junctions; none is a qualified bottleneck or approved design.
S maps how automated growth, the Nine economy, tradable performance assets, Godship status and LiveOps reuse the same outputs. It localizes candidate junctions without ranking severity or importing later diagnosis.
Analytical coordinates for interpreting the stage verdict
5
Foundation · content · growth/economy · commerce · LiveOps
8 steps
Source order preserved
9
Unranked · non-diagnostic
LOCALIZE
No cause or intervention selection
One purpose chain joins growth, economy, status and operation
The areas identify responsibility and transfer, not feature quality scores.
Classes, automation and governing rules
MAPThree classes, auto combat, offline play, Schedule, Squad, seamless world and five Godship powers fix the baseline rule set.
Growth, competition and cooperation
MAPField, dungeons, Tower, PK, World Boss, Godship selection and guild activity convert progression into recurring service use.
Layered progression and the Nine axis
MAPEnhancement, Research, Collection, God Armor, Spirit Forms, Nine, Diamond and market routes connect time, power and price.
Summon, shops and tradable performance assets
MAPProbability supply, purchase, exchange and deterministic buffers meet at an ownership-and-market boundary.
Event and four-week season reinjection
MAPLaunch events, Tower opening, boosts and Godship season return attention and currency flow to the core.
Rules become growth, economy, status and another core entry
The sequence is preserved exactly; moving or collapsing a step would change the source structure.
- 1Rules fixed
Classes, automation, world rules and Godship powers establish the operating standard.
CANONICAL→ - 2Growth inputs supplied
Field, dungeons, Tower, missions, offline play and Schedule supply Nine and progression materials.
CANONICAL→ - 3Growth conversion
Level, traits, enhancement, Research, Collection, God Armor and Spirit Forms turn inputs into account and combat value.
CANONICAL→ - 4Economy link
Nine, Diamond, Nine Core, Free Marketplace and Public Purchase connect time value to market price.
CANONICAL→ - 5Competition/cooperation conversion
Field PK, World Boss, Godship selection, guilds and server public goods convert growth into status, authority and relationships.
CANONICAL→ - 6Product/ops execution
Summon and shop surfaces execute probability supply, purchase conversion, market supply and currency recovery.
CANONICAL→ - 7LiveOps reinjection
Events, boosts, Tower and the four-week Godship season reinject motivation, issuance and competition.
CANONICAL→ - 8Core return
After the event, the player returns to upper field play and the existing growth core through owned progression assets.
CANONICAL
Automation, routine, authority, cooperation and economy junctions
SC labels are identifiers, not priority ranks.
Mixed current and announced automation specification
UNRANKEDTest whether specification ambiguity transfers into growth and competitive-skill legitimacy.
Routine time-asset optimization versus mastery
UNRANKEDTest whether offline, Squad and restricted dungeons remain loss buffers rather than mandatory optimization.
Spending-based Godship participation legitimacy
UNRANKEDTest whether concentration narrows meaningful participation for middle, low-spend and returning cohorts.
Cooperation subordinated to authority
UNRANKEDTest whether guild and server public goods remain an independent social-capital loop.
Over-coupled Nine economic axis
UNRANKEDTest whether supply, sink, trade and authority costs propagate one shock across adjacent loops.
Tradable power, offer, event and purpose-density junctions
All four remain localization candidates until a later stage qualifies an upstream identity.
Tradable performance-summon transfer
UNRANKEDTest whether God Armor and Spirit Forms supply and price variation transfer into economy and competitive trust.
Offer value ladder and scarcity explanation gap
UNRANKEDTest whether entry, middle and final competitive cost remain distinguishable.
Launch-peak event portfolio lacks long-run validation
UNRANKEDTest whether reinjection remains balanced after the launch-centered portfolio.
Growth-authority-world-impact purpose density
UNRANKEDTest whether lower, social and returning cohorts retain meaningful positions outside upper authority competition.
Preserve, clarify, watch and hand off
The agenda is a decision menu, not an implementation order.
Automation, market bridge, deterministic buffer and status depth · DECISION MENU
Keep the assets that already provide continuity, ownership, exchange and upper-ladder purpose.
Specification, manual contribution, Nine flow and account productivity · DECISION MENU
Use client data to refine what each transfer actually does.
Loss, recovery, price, season concentration and event return · DECISION MENU
Track the candidate junctions without converting observation intensity into a risk rank.
Nine candidates with preservation conditions · DECISION MENU
Pass every candidate forward without selecting a core cause or design.
S conclusion
S locks five areas, the canonical eight-step loop and nine unranked candidates. Later stages may qualify and design; S does neither.
S owns system topology, transfer points, protected assets and unranked candidates. It does not own bottleneck identity, severity, intervention selection or implementation approval.
M-ABC BOTTLENECK QUALIFICATION REPORT
Issue 2026-07 · CT-01 · core 1 · secondary 5 · Validation First 7 · guardrails 6 · protected assets 7
CT-01 locks Godship Fair-Participation & Reentry Trust as the single core bottleneck. When competition score, loss, recovery and authority-return rules meet spending concentration, trust in fair participation and post-loss reentry is compressed. Five secondary tracks retain independent junctions; seven other candidates remain Validation First and are not promoted.
Q tests whether E, M and S converge on one upstream identity. Direct 6/6, fallback 8/8 and unique review 12/12 close with one core and five qualified secondary tracks. Six commercial, competition and economy guardrails and seven protected assets remain explicitly outside the secondary count.
Analytical coordinates for interpreting the stage verdict
CT-01
Godship Fair-Participation & Reentry Trust
6/6 · 8/8 · 12/12
Direct · fallback · unique review
CORE 1 + SECONDARY 5
Seven Validation First candidates not promoted
6 + 7
Guardrails + protected assets
Godship Fair-Participation & Reentry Trust Bottleneck
The qualification concerns perceived participation trust. It does not declare the product legally unfair or establish pay-to-win as an adjudicated fact.
Competition, loss and authority return
COREThe player must reconstruct what can be lost, how recovery works and when authority returns.
Authority becomes social identity
COREGodship hierarchy and powers determine a visible position within server and world groups.
Spending concentration meets authority
COREThe same junction conditions whether participation and reentry feel legitimate across value contracts.
Retry, hold, return or exit
COREPost-loss behavior is the closest outcome coordinate; impact magnitude remains a client-data question.
Five independent transfer junctions remain beside the core
They are not additional core bottlenecks and do not collapse into one generic trust issue.
Nine Economic-Axis Over-Coupling
SECONDARYSupply, sink, trade and authority costs share one strong axis and can propagate a shock across economy and participation.
Schedule-Obligation Routine
SECONDARYOffline, missions and Schedule can shift from voluntary continuity to loss-defense obligation.
High-Variance Completion-Safety Pressure
SECONDARYSummon and enhancement require a readable completion buffer and retry boundary.
Tower of the Gods Time Return
SECONDARYRestricted time, charge and mastery retain an independent time-value junction.
Shop Price Ladder and Purchase Hold
SECONDARYOffer role, price tier and the right to hold or decline require a separate commerce junction.
Three primary theories converge on one participation-trust mechanism
Theory count is a coverage audit, not a priority score. Only observed causal fits are applied.
Rules construct meaningful participation
PRIMARYCompetition score, loss and reentry rules define whether another action remains legible and meaningful.
Authority constructs group position
PRIMARYGodship status turns a reward into identity, belonging and status-threat interpretation.
Commercial authority requires transparent choice
PRIMARYSpending concentration and authority can pressure fair-participation trust when advantage and return rules are opaque.
Economy, motivation, probability, flow and pricing
SUPPORTVirtual Economy & Progression, Self-Determination, Operant Conditioning, Prospect Theory, MDA, Flow, Pricing Psychology and the Fogg Behavior Model support the five transfer tracks.
Shortfall is preserved instead of filling the portfolio
Evidence accounting keeps candidate, guardrail and asset roles distinct.
Direct gate 6/6 · PASS
Each promoted track has independent evidence and an intervention junction.
Fallback gate 8/8 · PASS
Fallback review closes without replacing source authority or creating missing evidence.
Unique review 12/12 · QUALIFIED SHORTFALL
Five tracks pass; seven remain Validation First and are not promoted.
Excluded candidates 0 · PRESERVED
Unpromoted candidates remain in the monitoring and boundary register rather than being deleted.
Six judgment boundaries and seven operating assets stay outside the count
A protected value is not a bottleneck, and a guardrail is not a secondary track.
Revenue quality, free path and payer symmetry
NON-COUNTPrevent a trust intervention from hiding commercial truth or weakening valid paid and unpaid routes.
Completion, competition and economy truth
NON-COUNTProtect legitimate scarcity, result truth and the existing economy from automatic correction.
Automation productivity, Nine market bridge, deterministic buffer and ownership
PROTECTEDPreserve continuity, exchange and completion value.
Recovery diversity, Godship differentiation, Tower mastery and free access
PROTECTEDPreserve multiple recovery routes, status depth, time challenge and no-payment continuity.
Q conclusion
Q locks CT-01, retains five independent secondary tracks, seven Validation First candidates, six non-count guardrails and seven protected assets. Design authority begins only after this portfolio boundary.
Q owns bottleneck identity, theory-backed qualification, portfolio status and the design-start boundary. It does not own legal unfairness findings, implementation, effect size or product approval.
PREDECLARED LOSS · RETURN RULE CONTRACT DESIGN REPORT
Issue 2026-07 · immutable core · symmetric six-surface coexistence · read-only / zero-writer
The immutable core is the Predeclared Loss · Return Rule Contract: one rule version and one reversible guard declare L1 loss rule, L2 recovery condition and L3 authority return before action. Five attachments retain separate canonical sources, owners, off-switches and rollback boundaries. All selected variants remain conservative or balanced; downgrade count is zero.
RULE INNOVATION, NOT CONTENT CREATION. The design recomposes rule, sequence, state grammar and ownership boundaries. It creates no content, authority layer, growth axis, paid recovery or reward inflation, and it never writes probability, price, reward quantity, Godship outcome, Nine or Free Marketplace formulas.
Analytical coordinates for interpreting the stage verdict
1
Predeclared Loss · Return Rule Contract
5
Nine · routine · completion · Tower · offer
0 · 1 · 4
Natural resolution · partial · LIVE residual
0 / 0
Grounded / created
ZERO
Read-only links · independent off-switches
Predeclared Loss · Return Rule Contract
One rule version and one reversible guard make the existing loss, recovery and return path inspectable before action without adding authority.
- L1Loss rule
Declare the applicable loss rule before the player commits the action.
CORE→ - L2Recovery condition
Expose the existing recovery, retry and hold conditions in the same rule grammar.
CORE→ - L3Authority return
Separate the condition and timing under which authority returns after the season or loss state.
CORE→ - REVERSIBLE GUARDOne rule version · one guard
If the display exceeds the operative rule, restore the previous rule-and-copy snapshot.
CORE
Each surface retains its canonical source and off-switch
The core does not absorb the attachments, and one attachment never writes another surface.
Nine Dual-Discharge Table
LIVE RESIDUALAttribute source/sink and authority-shock propagation separately while auditing only the route.
Friction-Tier State Grammar
LIVE RESIDUALEncode claim, schedule and return states so the next action is legible; off restores the native routine.
Canonical Completion-Rule Contract
PARTIAL RESOLUTIONEncode completion rule, buffer and retry trust in one canonical contract without changing variance or ownership.
Tower of the Gods Balance Lead
LIVE RESIDUALMake time return and mastery route legible while retaining the existing restriction and challenge meaning.
Tiered Offer View
LIVE RESIDUALCompare price ladder, offer role and hold meaning on request while leaving price, probability and product unchanged.
NATURAL RESOLUTION 0 · PARTIAL 1 · LIVE RESIDUAL 4
Shared explanatory surface can shrink, but every surviving causal junction keeps its own intervention boundary.
No attachment self-resolves · 0
Godship rule legibility does not change Nine discharge, routine load, completion scarcity, Tower time return or offer comparison.
Completion safety · CAUTION
Fairness and rule-predictability overlap decreases, while scarcity, buffer, ownership and retry junctions survive.
Nine, routine, Tower and offer · LIVE
Each remains live at an independent causal junction and requires a separate source, owner and off-switch.
All selected variants remain conservative or balanced · LOCKED
No attack-tier choice is selected and no track is downgraded to fill a menu.
Read-only composition with zero economic writers
The constraint defines both the permissible design surface and the non-negotiable boundary.
Rule, sequence, state and ownership
ALLOWEDReorder existing evidence and rule display; do not introduce a platform, content system or shared database.
Probability, price, quantity, outcome and authority formula
IMMUTABLENo intervention writes probability, price, reward quantity, Godship result or authority-power formula, Nine issuance, Free Marketplace formula or Public Purchase formula.
No authority layer, paid recovery or growth axis
FORBIDDENDo not create an authority bypass, paid-only return, reward inflation or status flattening.
No global six-card parallel rollout
NON-NEGOTIABLEValidate and stop each card independently; never make all six cards a mandatory global release unit.
No central hub or forced dashboard
FORBIDDENKeep each rule surface at its native decision point instead of creating a central hub, shared control layer or compulsory dashboard.
Differentiation, achievement, free path and payer symmetry
NON-NEGOTIABLEPreserve rule authority, result truth, collection, ownership, legitimate scarcity and automation convenience.
Every surface can return independently
Rollback restores the previous native state rather than replacing the economy or authority model.
- R0Monitor Only
Keep the current native state active and observe the locked baseline without exposing a new configuration.
MONITOR→ - R1Config Revert
Revert the affected exposure or configuration to its immediately prior approved setting while retaining the evidence log.
REVERSIBLE→ - R2Partial Rollback
Withdraw only the affected copy, state mapping or attachment while leaving independent surfaces unchanged.
REVERSIBLE→ - R3Full Card Rollback
Remove the complete intervention card and restore that surface's native rule path without changing sibling cards.
FULL CARD→ - R4Revalidation
Return the rolled-back card to source, rule and evidence validation before any later re-exposure decision.
REVALIDATE
Grounded signature 0 · created signature 0
The six recomposed interventions address the contradiction set without promoting an ungrounded asset.
0
NOT FORMEDNo source-grounded signature candidate qualifies for upward promotion in this cycle.
0
NOT FORMEDNo signature is manufactured to satisfy a quantity target.
Honest shortfall
PRESERVEDConditional upside seeds remain held items rather than a promoted cluster.
T conclusion
The immutable contract and five independent attachments restore rule legibility through read-only recomposition. They do not alter content, authority, progression, economy, probability, price, reward quantity or status depth.
T owns the reversible rule-only design portfolio, validation coordinates and R0-R4 rollback. It does not authorize production, create economic or authority write access, or guarantee product, revenue or retention outcomes.