Five analysis windows · six value contracts · friction-to-passage evidence
PUBLIC METHODOLOGY RECORD · NATIVE TECHNICAL REPORTS
EXPERT TECHNICAL EDITIONPokémon GO
PEI · E² · MPM · EMSQT · FULL FRAMEWORK DISCLOSURE
NATIVE ANALYTICAL RECORD · BASELINE 2026-06-21
Pokémon GO: Native Decision Architecture
Five authoritative derivative reports preserve the progression from experience evidence to an optimization direction. Each stage retains its own question, method, evidence boundary and decision right.
Growth Investment-Judgment Continuity Lens · core 1 + adjacent 5
ANALYTICAL FRAMEWORK ARCHITECTURE
PEI → E² → MPM → EMSQT
PEI supplies expert interpretation; E² structures the 0–100h analysis window; MPM preserves modeled value and variance; EMSQT converts the record into evidence, perception, structure, diagnosis and controlled direction.
Interpret play before formalizing evidence
Establishes the system context, player task logic, and expert reading required to distinguish designed friction from a decision-relevant failure.
Register experience across time
Structures direct observation into time-windowed evidence, tracking friction, passage quality, and changes in the governing value contract.
Measure perception without flattening variance
Separates modeled value, dispersion, and validation pressure. Every reading remains governed by evidence grade, variance, and its declared confirmation boundary.
Convert evidence into decision architecture
Progresses from evidence and evaluation through structure, diagnosis, and strategy while preserving the authority and boundary of every stage.
Native Framework Code Register
Every stage exposes the canonical analytical system used to produce its judgment. Framework names and report-level codes are public; internal file paths and production administration remain outside the analytical record.
E² PROTOCOL
6 VALUE CONTRACTS · 5 ANALYSIS WINDOWS
MDML 4.0 · MPM
6 DOMAINS · 18 FIELDS · 54 ELEMENTS
SFA · S1–S10
SYSTEM CAPSULES · DEPENDENCY · TRANSFER · LOOP
M-ABC · TVW
5 HUBS · EVIDENCE CHAIN · DIAGNOSTIC LOCK
NTRIZ 40
CORE 1 + ADJACENT 5 · VALIDATION · ROLLBACK
00 · AUTHORITATIVE REPORT ATLAS
Select the stage report required for the decision at hand.
E² EXPERIENCE EVIDENCE REPORT
Five analysis windows · six value contracts · friction-to-passage evidence
- VERDICT
- Map View, collection, short reward recovery and low-friction social routines create durable repeat value. The evidence risk emerges where distance, resources, capacity, offers or competition no longer provide a legible, credible and voluntarily selectable passage to the next action.
- BASELINE
- 2026-06-21
MPM PERCEPTION & INVESTMENT REPORT
MDML 4.0 · 6 domains · 18 fields · 54 structured elements
- VERDICT
- Growth, mechanics and possession form the strongest modeled value terrain. Fairness and stability are the first confirmation priorities because price, remote access, offer explanation and competitive predictability govern whether time, money and passion move from hesitation to renewed investment.
- BASELINE
- 2026-06-21
SFA SYSTEM & LOOP ARCHITECTURE REPORT
Map-first service shell · Pokémon portfolio · seasonal direct-commerce overlay
- VERDICT
- Pokémon GO has a self-renewing map-first core: real-world input becomes capture, portfolio growth, competitive or cooperative proof, economy choice and seasonal return. Structural risk concentrates at the transfers between mode rules, regional density, growth resources, commerce channels and overlapping LiveOps.
- BASELINE
- 2026-06-21
M-ABC CORE BOTTLENECK REPORT
Evidence-chain convergence · TVW damage · diagnostic lock
- VERDICT
- The primary bottleneck is the break in investment-judgment continuity between owned growth resources, Pokémon state, the next objective and the executable action. The break delays the chain from holding to investment, progression and the next voluntary action.
- BASELINE
- 2026-06-21
NTRIZ GROWTH DIRECTION REPORT
Growth Investment-Judgment Continuity Lens · core 1 + adjacent 5
- VERDICT
- The safest first direction is to connect current state, objective, valid next action, result and return through one continuity lens, while attaching Map, Offer, Return, GBL and Ownership transitions under independent protection and rollback conditions.
- BASELINE
- 2026-06-21
00 is a routing atlas, not a composite score. E, M, S, Q, and T are independent reports with separate analytical questions, evidence boundaries, and decision authority.
E² EXPERIENCE EVIDENCE REPORT
Five analysis windows · six value contracts · friction-to-passage evidence
Map View, collection, short reward recovery and low-friction social routines create durable repeat value. The evidence risk emerges where distance, resources, capacity, offers or competition no longer provide a legible, credible and voluntarily selectable passage to the next action.
The E register preserves how the same Pokémon GO system is interpreted through different player-value contracts. It separates observed value, normal designed friction and the coordinates that still require behavioral confirmation.
Analytical coordinates for interpreting the stage verdict
0–100h
Five non-averaged progression intervals
6
Distinct purposes retained through the evidence chain
3 axes
Legibility · credibility · agency
Pre / post / 72h
Offer, capacity, routine and return behavior
Observe value and passage without manufacturing a solution
E records what the system offers, how value changes across time and where a player must cross friction to continue. It does not convert evidence into a design prescription.
The map is the common session shell
PRESERVEMap View branches into capture, Nearby, Research, Raid, social, store and competition surfaces.
Collection becomes an account asset
PRESERVEOwned Pokémon, capacity and progression states accumulate as long-term identity and future intent.
Friction is not the failure
OBSERVEDistance, resources, capacity and challenge can be legitimate. E tests whether the viable next passage remains readable, believable and optional.
Value and pressure migrate across five analysis windows
The windows retain when the governing question changes instead of flattening the journey into one retrospective impression.
First map and first capture
The map establishes the initial path into capture, collection, Research, store and competition.
ORIENTATIONRoutine and capacity
Egg, GO Pass and Storage begin to shape progression and inventory habits.
FORMATIONRepeat return and access
GBL, Gifts, Raid and Max expand the meaning of free continuation, competition, social play and regional access.
EXPANSIONEconomy and offer judgment
Storage, Item Bag, Pass, Ticket and remote access concentrate convenience, price and defer-or-buy decisions.
INVESTMENTLong-term trust contract
Collection events, competitive status, free continuation and post-purchase value become distinct reasons to return.
CONTINUITYThe same surface can carry different continuation conditions
The value-contract register prevents one purchase response or one friction score from standing in for all player purposes.
Protect viable continuation
The next action must reduce search cost without erasing meaningful play.
Protect collection and mastery
Capacity and organization should preserve the meaning of long-term ownership.
Protect non-purchase return
Daily, Gift, Gym and Research paths must remain viable reasons to re-enter.
Explain relief and access
Paid convenience must state what condition it changes and what remains available without purchase.
Protect rule legitimacy
Competitive and access outcomes require understandable rules and retry conditions.
Protect public proof
Leaderboard, Showcase and advanced participation should make earned status interpretable.
Behavior must confirm the passage reading
The public Native layer discloses the confirmation logic without exposing private customer schemas or raw logging administration.
Preserve the value engines; confirm the weak passages.
E hands observed value, time-windowed friction and confirmation coordinates to M, S and Q without assigning a commercial outcome or design solution.
The 0–100h label is an analysis window, not a claim that an external respondent sample or a disclosed group of players each completed 100 hours. Customer telemetry and raw coordinate ledgers remain outside this public report.
MPM PERCEPTION & INVESTMENT REPORT
MDML 4.0 · 6 domains · 18 fields · 54 structured elements
Growth, mechanics and possession form the strongest modeled value terrain. Fairness and stability are the first confirmation priorities because price, remote access, offer explanation and competitive predictability govern whether time, money and passion move from hesitation to renewed investment.
M keeps Provider and Customer readings, field dispersion and investment capital analytically separate. Scores are structured model readings, not external respondent-sample findings or predictions of commercial performance.
Analytical coordinates for interpreting the stage verdict
78.57
Growth.Provider
77.65
Mechanics · Possession
51.46
Fairness confirmation priority
56.88
Access and operating predictability
A hierarchy that preserves value and variance
Six domains organize eighteen decision fields and fifty-four structured elements. The hierarchy is used to locate a decision question, not to produce one universal game score.
Decision terrain
Core, System, Operation, Experience, Needs and Engagement retain different sources of perceived value.
Comparable coordinates
Provider and Customer growth, economy, store, event, possession, fairness and stability remain individually readable.
Structured basis
Element-level readings support the field terrain while remaining governed by evidence grade and confirmation scope.
No averaging-away of purpose
Value differences are retained when the same system supports efficiency, completion, continuity, convenience, fairness or status.
Strong value and priority trust fields
Scores are presented as modeled analytical readings. They become decision-grade only when interpreted with the relevant evidence and boundary.
Growth provision
78.57Research, Pass, Trainer progression and portfolio goals create strong forward motion.
Game mechanics
77.65Map, capture, progression, social and competitive actions support a wide range of purposes.
Owned-value continuity
77.65The Pokémon portfolio retains long-term asset meaning and future intent.
Rule and access legitimacy
51.46Competitive result, access neutrality and reward interpretation require first-priority confirmation.
Operating predictability
56.88Access, inventory and result stability remain a condition for continued investment.
Cross-surface coherence
63.36Store, event and mode rules must support a consistent judgment across the portfolio.
Five gates govern renewed investment
A strong value can pass, remain deferred or become blocked depending on the trust condition surrounding the next commitment.
- GATE 01Purchase to growth and collection
The selected offer must connect to a visible objective and a later ownership or progression action.
→ - GATE 02Price, chance and remote access
The condition changed by payment and the viable free path must remain interpretable.
→ - GATE 03Collection and capacity burden
Ownership value must survive cleanup, capacity and organization pressure.
→ - GATE 04Competitive fairness and stability
Result, rule, settlement and retry must support continued passion investment.
→ - GATE 05Event time and resource pressure
Limited-time goals must be calculable alongside existing routines and resources.
Ten surfaces where made value can diverge from felt value
Divergence cards isolate the surface and the confirmation question without asserting that the gap has already produced a measured business effect.
PokéCoins · Remote Raid Pass
Price, access and the remaining free path require a single interpretable decision frame.
Reward Road · daily bundles
Claim location, free and paid boundaries, and later value must support short-session recovery.
Pokémon Storage · Item Bag
Capacity relief must not obscure the value of collection or the cost of returning to play.
GO Battle League
Fairness, result explanation and retry readiness govern continued passion investment.
Map View · Pokémon portfolio
The common entry shell must connect owned state to the next valid purpose.
Max Battles · Max Particles
Distinct resources and mode states must reconnect to portfolio value and the map return loop.
Protect the modeled strengths and validate the investment gates.
M hands the score terrain, Provider–Customer gaps and trust conditions to S, Q and T without converting model values into external respondent findings or a performance forecast.
The MPM terrain is a NOVASMC structured player-perspective assessment. It is not an external respondent sample, and field scores do not establish causality, revenue lift or product performance.
SFA SYSTEM & LOOP ARCHITECTURE REPORT
Map-first service shell · Pokémon portfolio · seasonal direct-commerce overlay
Pokémon GO has a self-renewing map-first core: real-world input becomes capture, portfolio growth, competitive or cooperative proof, economy choice and seasonal return. Structural risk concentrates at the transfers between mode rules, regional density, growth resources, commerce channels and overlapping LiveOps.
S localizes how the system operates. It preserves the core and satellite loops, marks structural assets and tensions, and hands candidate transfer breaks to Q without naming the final bottleneck or solution.
Analytical coordinates for interpreting the stage verdict
S1–S10
Basic configuration through event systems
9 steps
Location input to seasonal re-entry
5
Explore · collect · prove · access · return
9
Transferred to Q, not pre-qualified as bottlenecks
The map is a shared input, not merely a feature
The common shell turns real-world location into multiple forms of portfolio action and then receives the result of those actions back as new intent.
Shared session input
STRUCTURAL ASSETMap View links capture, nodes, Routes, Buddy, friends, store and competition entry.
Long-term operating asset
STRUCTURAL ASSETOwned state, progression and combat utility retain value across otherwise distinct modes.
Reactivation layer
AMPLIFIER / WATCHDaily, seasonal and major events renew the purpose of existing assets and return the player to the map.
Location input returns as renewed portfolio intent
The operating sequence exposes the transfer points that connect otherwise independent systems.
- 01Location and Map View
Real-world state determines visible opportunities and the initial action set.
→ - 02Nearby, node and Route exploration
The map converts movement into discoverable capture, resource and social options.
→ - 03Capture, Egg, Research, Raid and Max
Activity produces owned Pokémon, resources and progression state.
→ - 04Portfolio and resource accumulation
Owned state becomes the input for growth and future intent.
→ - 05Competitive and cooperative proof
GBL, Gym, Showcase, Raid and Party test asset value and relationship value.
→ - 06–07Currency, access and commerce choice
Capacity, Pass, Ticket, Shop and Web Store conditions shape the next viable action.
→ - 08–09LiveOps reactivation and return
Seasonal goals renew intent and return the player to Map View and the portfolio.
Five loops expand the same structural assets
Each satellite has a distinct cadence and decision right, while sharing Map View and the Pokémon portfolio.
Map exploration loop
Movement and nodes create the next capture, resource or cooperation action.
Collection and growth loop
Capture, Research, Egg and Buddy results accumulate as owned state.
Competition and cooperation loop
GBL, Gym, Showcase, Raid and Party validate assets and relationships.
Economy and access loop
Capacity, throughput, remote access, Pass and Ticket choices govern participation.
LiveOps reactivation loop
Daily, seasonal and major events reopen the core loop with new intent.
Candidate breaks occur at transfers, not at the core assets
These candidates remain S outputs. Q must still test their causal reach and qualification.
Preserve the map-first core; qualify the transfer breaks.
S hands nine structural candidates and their confirmation coordinates to Q while keeping the Map View, portfolio and satellite loops outside premature solution design.
SFA localizes structure and transfer paths. It does not establish the final bottleneck, causal effect size or optimization direction. Internal customer-log requests and unaccepted time-sensitive facts are excluded.
M-ABC CORE BOTTLENECK REPORT
Evidence-chain convergence · TVW damage · diagnostic lock
The primary bottleneck is the break in investment-judgment continuity between owned growth resources, Pokémon state, the next objective and the executable action. The break delays the chain from holding to investment, progression and the next voluntary action.
Q normalizes the shared core supported by E, M and S, then keeps identity-specific secondary tracks and counts separate. Theory supports interpretation; it does not replace the evidence chain or establish measured business impact.
Analytical coordinates for interpreting the stage verdict
1 core
Growth holdings/state/next-goal linkage break
5
Native transition portfolio
8
Native protection register
25
All candidates retained, merged, monitored or rejected
One shared core, with identity-specific supporting portfolios
The final wording preserves what all report identities share without merging their different secondary taxonomies or causal presentation.
Investment-judgment linkage break
DIAGNOSTIC LOCKOwned resources, Pokémon state and the next objective do not reliably converge into one executable investment decision.
Holding does not become progress
PRIMARYStrong collection and growth value is delayed before it can become visible progression and a renewed next action.
Choice becomes calculation debt
SECONDARYThe player must reconstruct conditions across resources, modes, capacity and access before acting.
Rules and outcomes must remain interpretable
PROTECTFairness, stability and post-selection value govern whether the player retries, defers or exits.
Independent evidence converges without collapsing stage authority
Each stage contributes only the fact pattern it owns.
- EPassage evidence
Distance, capacity, offer and competition surfaces can lose a readable, credible or selectable next passage.
→ - MInvestment trust
Strong growth and possession coexist with lower fairness and stability readings.
→ - STransfer structure
Map and portfolio remain strong while resources, mode state, access and commerce distribute one judgment across surfaces.
→ - QDiagnostic lock
The common failure is the continuity of the investment judgment, not a lack of content or collection value.
Five transitions show the reach of the core bottleneck
These tracks are Native diagnostic views and are not merged with the distinct Strategic damage-path register.
First-action agenda
The map can foreground a commercial or event agenda before owned state and valid intent become readable.
Explanation, claim and 72h value
Condition, selection, claimed reward and later utility can occupy separate decision surfaces.
Routine and event obligation
Obligation can substitute for a voluntary return grounded in existing assets.
Retry trust
Result, rule, settlement and next preparation can fail to form one interpretable retry path.
Storage and Item Bag pressure
Capacity and cleanup can delay re-entry into meaningful ownership and growth action.
Theory is selective and impact formulas remain seeds
M-ABC reviews a broader theory library, but only causally necessary concepts support a given track. Impact magnitude remains unmeasured until the relevant operating data is available.
Lock the continuity bottleneck; preserve the core assets.
Q hands one normalized core, five Native transition tracks, explicit protected assets and measurement boundaries to T. It does not claim measured severity or prescribe the intervention.
The diagnostic is an expert analytical judgment grounded in the accepted E, M and S chain. It does not establish measured commercial impact, a customer-data severity grade or a guaranteed causal effect.
NTRIZ GROWTH DIRECTION REPORT
Growth Investment-Judgment Continuity Lens · core 1 + adjacent 5
The safest first direction is to connect current state, objective, valid next action, result and return through one continuity lens, while attaching Map, Offer, Return, GBL and Ownership transitions under independent protection and rollback conditions.
T begins with rules, state language and exposure order. Reward amounts, price, currency, capacity, matchmaking and rating remain unchanged until a separate evidence-backed decision authorizes numerical intervention.
Analytical coordinates for interpreting the stage verdict
1 + 5
One core continuity lens plus five adjacent transitions
6
Collection · map · free return · LiveOps · competition · ownership
Map-to-Intent
Limited exposure before wider transition rollout
R0–R4
Baseline, exposure, behavior, guardrail, scale or rollback
Growth Investment-Judgment Continuity Lens
The lens does not add a new growth system. It makes the relationship among owned assets, current state, purpose and the next valid investment action continuously readable.
- STATECurrent state
Owned Pokémon, resources, capacity, access and progression conditions are visible together.
→ - OBJECTIVECurrent purpose
Collection, power, evolution, Mega, Max, Buddy or competition intent is explicit.
→ - NEXTValid next action
The action available under current conditions and any missing requirement are presented in one frame.
→ - RESULTInterpretable result
The player can see what changed and how it contributes to the objective.
→ - RETURNVoluntary re-entry
The result returns to Map View and the portfolio as a meaningful next choice.
Independent transitions share one continuity grammar
Each direction carries a distinct value target, protection set and validation boundary.
Map First-Branch Clarity
Separate exploration, growth and commercial intent at the first branch while preserving the map state after inspection or exit.
Offer 72h Value Contract
Connect condition, claim, select or defer, and later utility while protecting paid and free autonomy.
Debt-Free Return Rhythm
Connect participation, completion, missed activity and return without turning LiveOps into accumulated obligation.
Atomic GBL Result Contract
Connect result, cause, applied rule or settlement, and retry without changing matchmaking, rating or rewards.
Ownership Re-entry
Connect capacity, reversible choice, non-purchase continuation and return to collection value.
Optimization must not erase Pokémon GO's existing value
Protection is evaluated with the intervention, not after rollout.
Rules first, measured expansion second
Direction becomes implementation only after baseline, comparator and guardrail coordinates are registered.
Lock the comparison state
Record current objective recognition, valid-action selection, completion, retry and return behavior.
REQUIREDExpose one transition
Apply state language and exposure order to a constrained surface and audience.
REVERSIBLEConfirm comprehension and action
Read selection, completion, defer, retry and return without assigning unobserved motive.
MEASURETest protected value
Check free continuity, location meaning, collection autonomy, competition trust and economy stability.
PROTECTScale or roll back
Expand only interpretable positive transitions; revert on protection failure or ambiguous effect.
CONTROLStart with continuity, then earn the right to expand.
Map-to-Intent is the first limited validation. Offer, return, GBL and ownership directions follow only when the prior transition remains interpretable and the protection set remains intact.
T presents a testable optimization direction, not a performance guarantee. Retention, revenue or workload effects are not claimed before customer baseline, comparator, owner approval and operating validation exist.